Daworm

Tag: Blender

Not much to say…

by Daworm on Mar.03, 2010, under General Ramble

Well, don’t have much to say this time around. Just to say that I am here, and I am doing stuff. Just not as fast as I’d like.

I need more time… time to Blend, time to develop. Time to get my own stuff happening.
Working on trying to get some level of webhosting going + other services offered. But it’s not progressing as fast as I’d like.

What I really need is a good week I can sit down with like-minded indviduals and just dedicate my time to Blender. That would be more productive on one-front at least.

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Death of Little Ninja Project :(

by Daworm on Feb.15, 2010, under Blender

So I’ve been pottering around a little bit here and there, working on some models and generally my skill for the larger Tar Valon project.

I am getting there but still a few months off of a polished workflow process for creating models. But I am starting to get something inline (I’ll explain more in a further posting).

Anyways, I posted a about an Inspiration and New Hope and linked to a video “Little Ninja Project” and voiced my cries of “more more!” which was eventually answered.

It’s short, it’s sweet and quirky. Just the way we like it :)

Although I really do hope the author will continue with this in the future and build up on it some more and the story-line. No need to let inexperience and lack of ability hold you back.

Death of Little Ninja Project from Shane Newville on Vimeo.

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Inspiration and New Hope

by Daworm on Jan.13, 2010, under Blender, General Ramble

Just a short update here.
I’ve been some time away from Blender. Just RL getting busy and not having much spare time to really get into Blender proper.

However saying that I am involved (so far very limited) in a project with another Blender fan for the city of Tar Valon from Robert Jordan’s Wheel of Time. You can view details about that over at the Blender Artists forum.

In addition to that I’d like to share with you all this little gem of an animation.

Little Ninja Project from Shane Newville on Vimeo.

Watching this a couple of times just to see little things I might have missed the first time through. I’ve realised that I might be aspiring to go too far too fast with my work in Blender. So I’ll dial it back a notch, break out an earlier render I was working on and get him animated some. Won’t go detailed on the hands and feet too much, a simple painted on face as well like seen in the above video. But then I can use it as an evolution of work more than a “I go this far… so I stopped”.

More updates about that later though.
Adios!

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First decent rendered head.

by Daworm on Nov.01, 2009, under Blender, General Ramble

So after about a month of messing about with Blender I decided to give it a go at making something “decent” with it.

This is what I’ve done so far:

My first decent head! from Victor Hardy on Vimeo.

Some still image renders of what I’m at so far.

Next step is to get some semi-decent texturing on it.

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